The second edition of the DevlandOT server will be launched in:
(Friday 12th June at 18:00)

Otland thread
Shifting DevlandOT launch date 02 June 2020 (23:42)
Dear Players,

Unfortunately, due to current circumstances and suggestion from our community, we came to the conclusion that it would be wisest to postpone the release date of our server to the next Friday, 12th June.

We would love to start the second edition this Friday, but competition didn't left us any other choice.

On the other hand this opportunity gives us few additional days to refine DevlandOT.

We believe that this is a good decision and that people who expected DevlandOT start this Friday will come to us in a week.

Stay tuned,
- DevlandOT Team
Posted by GOD Simple
Dear Players,

Below are the missing changes from May 22 that have been made and are important for the second edition.

  • Fixed styling in guilds
  • Fixed styling in guild wars
  • Adjusted styling on main page
  • Added Cast System page
  • Added NPC List page to WIKI
  • Multiple reported bug fixes
  • Multiple area improvements (spawns, details etc)
  • Extended western part of the Karmia town
  • Roantah fixes (teleports, levers etc)
  • Added missing NPCs on map (part 1/2)
  • Implemented new Task system (Grizzly Adams)
  • 5% Expierence boost for cast without password
  • Added multiple missing items to NPC Soya
  • Task system (Grizzly Adams) improvements & fixes
  • Multiple reported bug fixes
  • OTClient with cam system (no public release yet)
  • Cast system implementation
  • Stats system implementation
  • Otservlist max MC online count
  • Crash server save protection
  • Ping system re-implementation
  • Code optimizations
  • Monsters A.I.
  • DLL Injection report and banishment for OTC
Stay tuned,
- DevlandOT Team
Posted by GOD Simple
Saturday Patch Notes 09 May 2020 (19:57)
Dear Players,

Below few changes which we was able to do since last patch note.

  • Relocated Pits of Inferno enterance to PoH, Karmia
  • Renamed Venore to Shiria
  • Shiria town rework
  • Enlarged continent of Karmia which now connects with Shiria and opens lots of space for new content
  • Renamed NPC Boost Points to NPC Bellegar
  • Changed prices for vouchers at NPC Bellegar
  • Added more monster to Boost Points system
  • Fixed all Addon NPCs & improved interactions
  • Fixed destination in NPC Mord & Nergalus (behemoth island)
  • Fixed destination in NPC Polon & Morlan (demon island)
  • Sorted existing Raids
  • Added Morgaroth raid (demon island)
  • Added Demodras raid (inferna)
  • Added missing boss raids on Pits of Inferno
  • Reverted few changes
Stay tuned,
- DevlandOT Team
Posted by GOD Simple
Thursday Patch Notes 07 May 2020 (16:17)
Dear Players,

We are getting closer to the start of the second edition of DevlandOT. In the coming days you can expect official information on the start.

Below is another package of changes we have been working on in recent days.

  • Added page with addondolls description
  • Updated page with daily tasks
  • Added new areas
  • Few reported fixes
  • Added custom desert quest
  • Added undergrands with dragons on Inferna
  • Removed items from newer tibia from Hellfire Fighter
  • Removed items from newer tibia from Black Knight
  • Reduced drop chance on multiple items in Black Knight
  • Added 4 tiered addon dolls
  • Added exp voucher and loot voucher as an item to NPC Boost Points
  • Added addon voucher as an item to NPC Boost Points
  • Added !expvoucher & !lootvoucher talkaction to check remaining time
  • Fix aleta grav on closed door
  • (Core) Notify monsters that summon appears
  • Daily Task system improvements
  • Disabled Auto Task system
  • Configurable RetroExhausts for 8.0
  • Minor Paralyze fix
  • Multiple major & minor fixes
  • Multiple improvements
Stay tuned,
- DevlandOT Team
Posted by GOD Simple
Friday Patch Notes 02 May 2020 (00:33)
Dear Players,

Small friday update, list of changes below.

  • Improved Monster Loot page in DevlandOT Wiki
  • Fixed few incorrect informations in Spells page
  • Implemented new PvP Arena System
  • Hatchet is now sellabe for 25g each at NPC Soya
  • Increased price for Promotion from 10000 to 20000gp at NPC King Tibianus
  • Increased price for poison field rune from 21 to 60g
  • Increased price for light magic missile rune from 4 to 40g
  • Decreased price for intense healing rune from 100 to 95g
  • Increased price for fireball rune from 50 to 95g
  • Increased price for destroy field rune from 15 to 45g
  • Increased price for energy field rune from 38 to 115g
  • Increased price for disintegrate rune from 26 to 80g
  • Added missing envenom rune to NPC Xodet for 130g
  • Increased price for great fireball rune from 105 to 180g
  • Increased price for ultimate healing rune from 155 to 175g
  • Increased price for heavy magic missile rune from 12 to 125g
  • Increased price for poison bomb rune from 85 to 170g
  • Increased price for firebomb rune from 147 to 350g
  • Increased price for soulfire rune from 46 to 210g
  • Increased price for poison wall rune from 52 to 210g
  • Increased price for explosion rune from 31 to 250g
  • Increased price for magic wall rune from 116 to 350g
  • Increased price for fire wall rune from 61 to 245g
  • Increased price for energy bomb rune from 203 to 325g
  • Increased price for energy wall rune from 85 to 340g
  • Increased price for sudden death rune from 250 to 325g
  • Increased price for wild growth rune from 160 to 400g
  • Paralyze fixes (handles targeted runes which inflicts pz lock)
Stay tuned,
- DevlandOT Team
Posted by GOD Simple
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